Up and Above [Third Game]

Updated on April 3, 2016 in  [S] Finalized projects
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5 on April 3, 2016

I am proud to announce the release of my third game, Up and Above. Overall, I think it is better put together than my last, although it seems slightly smaller, but that’s ok. The overall process of me making this game seemed a little better, but I think I can still do better with planning and organization. The good news is, very soon I will have a new setup where I can work better on my games, and can hopefully improve on the areas I struggle in, as well as put more time into my games.

So if you have any criticism or suggestions, please leave them below. I don’t plan on updating the game too much besides bug fixes (sorry :)) but if it is a highly desired feature, I’m sure I can work something out. Thanks guys!

www.kongregate.com/games/HunGARE/up-and-above

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1 on April 3, 2016

So I’ve just played this game for a bit but got bored since I didn’t find out exactly what to do and how to kill the monsters to get pieces for the sword. I did like the simplistic look of this game and how everything is set up just with cubes. So only for the I don’t know what to do part you made a nice game again!

Devoted
on April 3, 2016

Thanks Job! Yeah I probably could have explained it better, you have to kind of thrust your sword into the monsters to kill them, and they have a chance do drop part of the swords. I will re-write the instructions, but thanks for playing!

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1 on April 3, 2016

Hey man, good job!
I played it for a bit, but got really annoyed by the web player.
Maybe next time (if you still want to do it in a browser) try WebGL.
 
Anyways, I like the sound 🙂

Devoted
on April 3, 2016

Thanks for playing Dion! Sorry I had some trouble with the WebGL version, but I will try again to see if I can get it working.

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