Sprite Swap isn’t working on my buttons?

Updated on February 21, 2019 in [A] GUI
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0 on February 21, 2019

I’ve got a LevelSelectionManager which scrolls through 4 different buttons by activating and deactivating the buttons in the scene depending what number is chosen on the int list, however when the button is activated again the sprite swaps do not work? They do work when not selected as part of the list but do not when in the list.  Any help?

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