Hello, I’m currently trying to recreate a Rider Replica from the video with some improvements. I’ve already made a delay for the rotation from the first CollisionExit to prevent a rotation while jumping between two small obstacles, so now I wanna ‘kill’ the player if it hits an obstacle with the top side of the motorcycle and the question is How do I do this? I had an idea with creating the second collider on the top of the Rider which will check if it hits something and then kill the player but I think it’s really complicated and it will cause some weird bugs when you accidentally touch the surface in mid-air with this collider, so is there any possibility to make this through the script? I hope someone can help me with that.