Punimals – Alpha 1.4 Release: The Five Stages

Updated on January 16, 2016 in  [S] Works in progress
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3 on December 1, 2015

Made a installer for mac for you, dropbox url below:
Mac installer download link
Ill try to keep up to with the versions.
current version: A1.5
@snowy

Wise
on December 9, 2015

Awesome! Thank you very much!
(sorry for the late reply, but I have been very busy with exams lately!)

on December 15, 2015

Updated to the A1.4 version!

on December 24, 2015

Updated with A1.5 version!

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1 on December 15, 2015

Well, looks like it’s been a while since there was an update. So here’s another one!
Punimals Alpha 1.4 – The Five Stage has been released!
Changelog:
-One new enviroment
-One new boss
-Nine new items (Seven of which unlockable):
     Schizofrenia (unlock)
     Mass Sacrifice (unlock)
     Unstable Cleanse (unlock)
     Bucket of Light (unlock)
     Dad’s Spirit (unlock)
     Pile Of Bones (unlock)
     Book of Knowledge (unlock)
     Sunlight
     Double Rainbow
-Several new enemies
-Sacrifices no longer pay out with Unstable Items
-Buffed pickup drop chance greatly
-Added some items to the Boss Item Pool
-Curses are less comon
-Bugfixing
-Ballencing
You can download it here:
Punimals a1.4 – Windows Build (Automated Install)
Punimals a1.4 – Windows Build (Manual Install)
Punimals a1.4 – Mac Build (Automated Install) (thanks to bman463)
Punimals a1.4 – Mac build (Manual Install)

If you find any new bugs or glitches, please let me know. Thank you!

on December 15, 2015

Updated the automatic installer to A1.4

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0 on December 24, 2015

Well, I’ve been working a(n awefull) lot on Punimals lately, and I would say this build has quite a bit more to offer, so I thought I’d bother you with it; Punimals Alpha 1.5 – Artifacts has been released! (Which I can’t update in the title because I can’t update the main post?)

Changelog:
-Five new types of coins
-Thirty “Artifacts”
-Ten more consumables
-Potion effects are more noticable
-One transformation
-Unstable Sacrifices
-Mana Sacrifices and Unstable Mana Sacrifices
-One new curse
-One new blessing
-Background music for Area 3 (The Castle) and 4 (The Graveyard)
-Unstable Music
-End Credits
-“The Skeletal” is unlocked in a different way
-A LOT of Bugfixing
-Ballencing

You can download it here:
Punimals a1.5 – Windows Manual Install
Punimals a1.5 – Windows Automated Install
Punimals a1.5 – Mac Manual Install
Punimals a1.5 – Mac Automated Install (thanks to bman463)

As always, if you would find any bugs, glitches or are thinking: “This doesn’t seem right”, please let me know! Thanks!

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0 on January 4, 2016

awesome!! make it for mobile devices!! that would be awesome

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1 on January 16, 2016

So guys, Punimals has finally gotten to a close. I’ve decided to stop working on this for a while, as I’m starting to work on another project.
Before I get to the (semi-)final upate, I just wanted to say thank you to all who played this game and supported me one way or another. It’s been an amazing five (and a half) months working on this game and I definitaly learned a lot! So without further ado, let’s get to the update!

Punimals Version 1.0 has been released!
Changelog:
-Five new items (taking the total over 200)
-Nine new artifacts
-Six new pickups (including chests and keys)
-Three new bosses
-Walking Cycles (finally!)
-Updated boss behaviour for most bosses
-A new portal in the main menu for unlocked items
-Bug fixing and Ballencing (as always)

You can download Punimals here:
Punimals for Windows (Automated Setup)
Punimals for Windows (Manual Install)
Punimals for Mac (Automated Setup, Not yet available)
Punimals for Mac (Manual Install)

As always: if you find any bugs or things that don’t look right, let me know and I’ll upload some hotpachtes!
And this will definitaly not be the last thing you’ll hear or see from this game, because next time… Next time we’ll get unstable…
But again, thank you all so much!

Guru
on January 16, 2016

200 Items!?
Not strange you’re done with the project XD
I’ll try it out soon!

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4 on January 16, 2016

What is the idea for ur new game?

Wise
on January 16, 2016

Well, I don’t want to spoil to much, as I’m not sure if the idea will work out totally. But it’ll probably be a (kinda) story-driven 3D Puzzle/Platformer, of which the name will probably be: “In Obscuro”, which is Latin for “In the darkness”.

Helpful
on January 16, 2016

Good Luck!

on January 16, 2016

Sound cool, good luck

Guru
on January 16, 2016

Apparently Latin is the hot stuff like now :p

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