This is my script:
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Collision : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } private void OnCollisionEnter(UnityEngine.Collision collisionInfo) { if (collisionInfo.collider.tag == "Huis1") { SceneManager.LoadScene(2); } } }
When i touch something, Nothing happens
and i dont get errors
-Justus