partial mute (i.e. mute only for one player)

Updated on February 23, 2017 in [A] Audio
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1 on February 23, 2017

In a multiplayer game, I dont want the user to hear his/her own footsteps but the footsteps of all the other connected players.
how do I do this?

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0 on February 23, 2017

If localPlayer
disable/mute this audiosource.

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