need help to make a parkour and combat on unity like this > https://www.youtube.com/watch?v=LT9tykLYQZ0&t=9s
In the youtube video he used ray casting to detect distance to place the ( vaulting mainly) corrrect animations ..
the animation can be found here > https://mixamo.com / and https://assetstore.unity.com/packages/3d/animations/raw-mocap-data-for-mecanim-5330
can anybody help me with the ray casting and triggring the animations ?



