cube renders very weird

Updated on January 21, 2019 in Unity
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2 on January 19, 2019

I don’t know when it started happening and what i did wrong. When i go to the prefab itself it is working like normal but when placed down it does this… can anyone help me?

 

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0 on January 21, 2019

There seems to be multiple colliders/meshes/objects stacked. If it’s not that, then I don’t know.

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0 on January 21, 2019

Its because it’s a child object. Rotations get weird when you start parenting objects. Check and make sure the parent object is not rotated, or just unparent the cube all together if possible.

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