1 Year and 1 Million downloads later… A GameDev PostMortem.

Updated on July 21, 2017 in [D] Post-Mortem
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0 on July 21, 2017



Feel free to read my latest blog, in which I talk about the challenges I faced throughout the development of my game, and the many end results I had.

I’d appreciate any feedback and feel free to share this elsewhere!

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